SERVICES

Clemence Debaig works across movement and technology and often supports other artists and organisations to grow and realise their vision with technology.

  • Digital embodiment
    Digital dance projects
    Movement & technology

    Motion capture

  • Optitrack & IMU suits (eg Perception Neuron)

    Live mocap workflow (Unity)

  • AR, VR, MR, Spatial Audio

    Motion Capture

    Unity, C#

    Touchdesigner, openFrameworks, HTML, CSS, javascript, node.js, p5.js

    MaxMSP

    Physical Computing and digital fabrication

  • Specialising in interactive and playable performances

    Qlab, COGS, Resolume

    Bespoke solutions

  • User journey

    Game design & game logic

    Technical architecture

    Digital dramaturgy

    UX/UI

    User research, co-creation and inclusive design

  • Digital embodiment

    Guest lectures

    Dance & technology

    Motion Capture

  • Artist talks

    Research proceedings

    Bespoke presentations