SERVICES
Clemence Debaig works across movement and technology and often supports other artists and organisations to grow and realise their vision with technology.
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Digital embodiment
Digital dance projects
Movement & technologyMotion capture
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Optitrack & IMU suits (eg Perception Neuron)
Live mocap workflow (Unity)
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AR, VR, MR, Spatial Audio
Motion Capture
Unity, C#
Touchdesigner, openFrameworks, HTML, CSS, javascript, node.js, p5.js
MaxMSP
Physical Computing and digital fabrication
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Specialising in interactive and playable performances
Qlab, COGS, Resolume
Bespoke solutions
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User journey
Game design & game logic
Technical architecture
Digital dramaturgy
UX/UI
User research, co-creation and inclusive design
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Digital embodiment
Guest lectures
Dance & technology
Motion Capture
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Artist talks
Research proceedings
Bespoke presentations